8 $db->set_language($udat{-lang});
9 if($udat{-game} and $udat{-id}){
10 $aym = Aymargeddon->new($udat{-game},$udat{-id},$db);
12 $db->set_language($udat{-lang});
13 ($gamename) = $db->read_game($udat{-game},'NAME');
17 <table width=100% border=0><tr>
19 <a href="index.epl" target="_top">[+ $db->loc('PAGE_START') +]</a> |
20 <a href="ruleframe.epl" target="_top">[+ $db->loc('PAGE_RULES') +]</a> |
21 <a href="reference.epl" target="_top">[+ $db->loc('PAGE_REFERENCE') +]</a> |
23 <a href="player.epl" target="_top">[+ $db->loc('PAGE_PLAYER') +]</a> |
24 [$ if $udat{-game} and ($udat{-id}==-1 or $game->read_role($udat{-id},'NICKNAME')) $]
25 <a href="mapframe.epl" target="_top">[+ $db->loc('PAGE_MAP') +]</a> |
27 <a href="login.epl" target="_top">[+ $db->loc('PAGE_LOGOUT') +]</a> |
29 <a href="login.epl" target="_top">[+ $db->loc('PAGE_LOGIN') +]</a> |
31 <a href="language.epl" target="_top">[+ $db->loc('PAGE_LANGUAGE') +]</a>
32 </td><td align="right">
33 [$ if(defined $aym) $]
34 [# TODO: this does not work during character-generation #]
35 <strong>[+ $gamename +]</strong>, [+ $aym->role_string($udat{-id}) +],
36 [+ $aym->charname($udat{-id}) +]<p>