--
-- Host: localhost    Database: RAGNAROEK
-- ------------------------------------------------------

--
-- Table structure for table `LOCALIZE`
--

CREATE TABLE LOCALIZE (
  TAG varchar(25) NOT NULL default '',
  LANGUAGE enum('DE','EN') NOT NULL default 'DE',
  TEXT text NOT NULL,
  PRIMARY KEY  (TAG,LANGUAGE)
);

--
-- Dumping data for table `LOCALIZE`
--

INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('ADJ_ADORING','DE',', Anbeter von');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('ADJ_ADORING','EN',' adoring');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('ADJ_HERE','DE','Hier');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('ADJ_HERE','EN','Here');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('ART_DAT_PL','DE','den');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('ART_DAT_PL','EN','the');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('BATTLE_REPORT','DE','Kampfbericht für');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('BATTLE_REPORT','EN','Battle report for');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('BUILD_ARK','DE','Arche bauen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('BUILD_ARK','EN','build ark');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CHANGE_PASSWORD','DE','Wenn Du Dein Passwort ändern willst, gib das neue Passwort bitte hier zweimal ein.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CHANGE_PASSWORD','EN','If you want to change your password, please insert it here two times.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CH_LUCK','DE','Glücksfaktor ändern');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CH_LUCK','EN','change fortune');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CITY_HEADING','DE','Rangfolge der Erdlinge:');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CITY_HEADING','EN','Ranking of earthlings:');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BLESS_HERO','DE','Held weihen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BLESS_HERO','EN','bless hero');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BLESS_HERO_MSG','DE','Anzahl neue Helden');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BLESS_HERO_MSG','EN','Number of new heros');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BLESS_PRIEST','DE','Priester weihen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BLESS_PRIEST','EN','bless priest');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BLESS_PRIEST_MSG','DE','Weihe einen neuen Priester');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BLESS_PRIEST_MSG','EN','Bless a new priest');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BUILD_ARK','DE','Arche bauen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BUILD_ARK','EN','build ark');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BUILD_ARK_MSG','DE','Baue Arche in');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BUILD_ARK_MSG','EN','Build ark in');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BUILD_TEMPLE','DE','Tempel bauen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BUILD_TEMPLE','EN','build temple');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BUILD_TEMPLE_MSG','DE','Baue einen Tempel in');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_BUILD_TEMPLE_MSG','EN','build temple in');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_CH_ACTION_MSG','DE','Wähle neue Avatar-Aktion');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_CH_ACTION_MSG','EN','Choose new avatar action');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_CH_ADORING_MSG','DE','Deine Helden beten jetzt zu');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_CH_ADORING_MSG','EN','Your heros now adoring');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_CH_LUCK','DE','Glücksfaktor ändern');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_CH_LUCK','EN','change luck');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_CH_LUCK_MSG','DE','Verändere den Glücksfaktor um');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_CH_LUCK_MSG','EN','Change luck-factor about');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_CH_STATUS_MSG','DE','Setze deine neue Beziehung zu');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_CH_STATUS_MSG','EN','Set your new relation to');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_COUNT','DE','Anzahl');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_COUNT','EN','Number');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_DESTROY','DE','Tempel zerstören');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_DESTROY','EN','destroy temple');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_DESTROY_MSG','DE','Zerstöre den Tempel in');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_DESTROY_MSG','EN','Destroy the temple at');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_DIE_ORDER','DE','Sterbereihenfolge ändern');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_DIE_ORDER','EN','change die-order');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_DIE_ORDER_MSG','DE','Wähle die neue Sterbe-Reihenfolge deiner Einheiten');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_DIE_ORDER_MSG','EN','Choose the new die-order of your units');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_ERROR_MSG','DE','unvollständiger Befehl');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_ERROR_MSG','EN','incomplete command');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_FLOOD','DE','überfluten');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_FLOOD','EN','flood');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_FLOOD_MSG','DE','Überflute');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_FLOOD_MSG','EN','flood');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_INCARNATE','DE','Avatare erschaffen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_INCARNATE','EN','create avatars');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_INCARNATE_MSG','DE','Anzahl der neuen Avatare');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_INCARNATE_MSG','EN','Number of new avatars');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_MOVE','DE','bewegen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_MOVE','EN','move');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_MOVE_MSG','DE','bewege %1 in Richtung <br>Mögliche Richtungen: <br> <table>\r\n<tr><td></td><td>N</td><td></td></tr>\r\n<tr><td>NW</td><td></td><td>NE</td></tr>\r\n<tr><td>SW</td><td></td><td>SE</td></tr>\r\n<tr><td></td><td>S</td><td></td></tr>\r\n</table>\r\n');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_MOVE_MSG','EN','move %1 in direction <br>Possible directions:<br><table>\r\n<tr><td></td><td>N</td><td></td></tr>\r\n<tr><td>NW</td><td></td><td>NE</td></tr>\r\n<tr><td>SW</td><td></td><td>SE</td></tr>\r\n<tr><td></td><td>S</td><td></td></tr>\r\n</table>\r\n');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_MOVE_MTN','DE','Berg versetzten');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_MOVE_MTN','EN','move mountain');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_MOVE_MTN_MSG','DE','soll versetzt werden nach');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_MOVE_MTN_MSG','EN','should be moved to');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_PLAGUE','DE','verseuchen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_PLAGUE','EN','init plague');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_PLAGUE_MSG','DE','Wähle Seuche für');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CMD_PLAGUE_MSG','EN','Choose plague for');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CONQUERED_ARKS','DE','Eroberte Archen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('CONQUERED_ARKS','EN','Conquered arks');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('DEAD_AVATARS','DE','Tote Avatare');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('DEAD_AVATARS','EN','dead avatars');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('DEAD_HEROS','DE','Gefallene Helden');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('DEAD_HEROS','EN','Dead heros');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('DEAD_PRIESTS','DE','Gefallene Priester');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('DEAD_PRIESTS','EN','Dead priests');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('DEAD_WARRIORS','DE','Gefallene Krieger');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('DEAD_WARRIORS','EN','Dead warriors');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('END_OF_GAME','DE','Das Spiel ist aus! Die Gewinner entnehmt ihr bitte der Statistik.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('END_OF_GAME','EN','The game is over! For winners look in the statistic section.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('ERROR_NO_LOGIN','DE','Um diese Aymargeddon-Seite anzusehen, müssen Sie sich erst <a href=\"login.epl\">einloggen</a>, da der Inhalt für jeden Spieler verschieden ist.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('ERROR_NO_LOGIN','EN','To view this aymargeddon page you first need to <a href=\"login.epl\">login</a>, because it\'s content is different for each player.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_ARK_APPROACHING','DE','Von %1 kommt eine Arche.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_ARK_APPROACHING','EN','An ark comes from %1.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_BUILD_ARK','DE','Spieler %1 baut eine Arche.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_BUILD_ARK','EN','Player %1 builds an ark.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_BUILD_TEMPLE','DE','Ein Tempel für den Gott %2 der Größe %3 wird fertig.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_BUILD_TEMPLE','EN','A temple for god %2 with size %3 will be finished.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_FIGHT_GOD','DE','Hier findet ein Avatarkampf zwischen %2 und %3 statt.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_FIGHT_GOD','EN','Here is an avatar fight between %2 and %3.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_FLOOD','DE','Der Gott %1 hat die Sintflut herbeigerufen! ');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_FLOOD','EN','The god %1 will flood this aerea!');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_MOBILE_APPROACHING','DE','Aus %2 kommen %3 %4 von Spieler %1 hier an.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_MOBILE_APPROACHING','EN','From field %2 will come %3 %4 from player %1.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_PRODUCE_PRIEST','DE','Ein Priester beendet seine Ausbildung.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_PRODUCE_PRIEST','EN','A priest finish his training.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_PRODUCE_WARRIOR','DE','Ein Krieger beendet seine Ausbildung.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('EVENT_PRODUCE_WARRIOR','EN','A warrior finish his training.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIELD_AYMARGEDDON','DE','Aymargeddon');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIELD_AYMARGEDDON','EN','Aymargeddon');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIELD_CITY','DE','Die Stadt');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIELD_CITY','EN','The city');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIELD_ISLE','DE','Die Insel');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIELD_ISLE','EN','The island');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIELD_MOUNTAIN','DE','Der Berg');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIELD_MOUNTAIN','EN','The mountain');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIELD_PLAIN','DE','Die Ebene');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIELD_PLAIN','EN','The plain');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIELD_POLE','DE','Der Manapol');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIELD_POLE','EN','The mana pole');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIELD_WATER','DE','Das Wasserfeld');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIELD_WATER','EN','The water field');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIGHTING_STRENGTH','DE','Kampfstärke');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIGHTING_STRENGTH','EN','Fighting strength');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIGHT_AVATAR','DE','Avatarkampf');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIGHT_AVATAR','EN','avatar fight');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIGHT_EARTHLING','DE','%1 versucht dieses Feld zu erobern.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FIGHT_EARTHLING','EN','%1 trys to conquer this field.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FLANKING','DE','Flankierungsbonus');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FLANKING','EN','Flanking');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FORM_BACK_BUTTON','DE','zurück');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FORM_BACK_BUTTON','EN','back');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FORM_OK_BUTTON','DE','senden');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('FORM_OK_BUTTON','EN','submit');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('GEN_FEMALE','DE','Frau');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('GEN_FEMALE','EN','Woman');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('GEN_MALE','DE','Mann');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('GEN_MALE','EN','Man');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('GEN_PLURAL','DE','Gruppe');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('GEN_PLURAL','EN','Group');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('GLOBAL','DE','allen Feldern');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('GLOBAL','EN','all places');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('GOD','DE','Gott');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('GOD','EN','god');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('GODS_HELP','DE','Göttlicher Unterstützung');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('GODS_HELP','EN','Help of gods');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('HOMECITY','DE','Es ist die Heimatstadt');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('HOMECITY','EN','It\'s the home town');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('HOMEHOLY','DE','Es ist ein heiliger Berg');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('HOMEHOLY','EN','It\'s a holy mountain');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('INCARNATE','DE','Avatar erschaffen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('INCARNATE','EN','create avatar');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LANG_ENGLISH','DE','Englisch');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LANG_ENGLISH','EN','English');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LANG_GERMAN','DE','Deutsch');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LANG_GERMAN','EN','German');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LANG_WELCOME','DE','Wählen Sie ihre bevorzugte Sprache');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LANG_WELCOME','EN','Choose your favorite language');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LAST_BATTLE_HEADING','DE','Derzeitige Kampfstärken der Götter in der letzten Schlacht:');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LAST_BATTLE_HEADING','EN','Actual fighting power of gods for the last battle:');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LAST_BATTLE_LINE','DE','%1 kämpft mit Stärke %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LAST_BATTLE_LINE','EN','%1 fights with strength %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_EMAIL','DE','e-Mail Adresse');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_EMAIL','EN','email');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_FAILED','DE','Login fehlgeschlagen. Falsches Passwort oder unbekannter Benutzername.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_FAILED','EN','Login failed. Wrong password or unknown username.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_PASSWORD','DE','Passwort');

INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REALNAME','DE','richtiger Name');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REALNAME','EN','real name');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REG_ERROR','DE','Die Anmeldung ist fehlgeschlagen. Vielleicht ist der Benutzername schon vergeben. Nicht vergessen: Jeder Benutzer darf nur <strong>einen</strong> Account bei uns haben!!');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REG_ERROR','EN','We couldn\'t register you. Maybe the login name is already in use. Always remember: any user is only allowed <strong>one</strong> account on this server!!');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REG_FORM_HEAD','DE','Suchen sie sich einen Benutzernamen aus:');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REG_FORM_HEAD','EN','Choose your login name:');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REG_LINK','DE','anmelden');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REG_LINK','EN','register');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REG_MSG','DE','Wenn Du noch keinen Aymargeddon-Account hast, solltest Du dich');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REG_MSG','EN','If you don\'t have an aymargeddon account, you should');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REG_OK_HEAD','DE','Die Anmeldung hat geklappt.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REG_OK_HEAD','EN','You are now registered.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REG_OK_TAIL','DE','Das Passwort für den Account wird an die angegebene Adresse geschickt.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REG_OK_TAIL','EN','The password for your account will be sent to your email adress.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REG_RETURN','DE','zurück zum Eingang');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_REG_RETURN','EN','back to the login');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_USERNAME','DE','Benutzername');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_USERNAME','EN','Username');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_WELCOME','DE','Der Eingang zu <strong>Aymargeddon</strong>!');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LOGIN_WELCOME','EN','The Entrance to <strong>Aymargeddon</strong>!');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LUCK','DE','Gewürfelt');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('LUCK','EN','Dice roll');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_ARK','DE','Arche');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_ARK','EN','ark');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_ARK_PL','DE','Archen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_ARK_PL','EN','arks');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_AVATAR','DE','Avatar');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_AVATAR','EN','avatar');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_AVATAR_PL','DE','Avatare');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_AVATAR_PL','EN','avatars');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_BLOCK','DE','blockieren');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_BLOCK','EN','block');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_HELP','DE','helfen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_HELP','EN','help');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_HERO','DE','Held');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_HERO','EN','hero');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_HERO_PL','DE','Helden');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_HERO_PL','EN','heros');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_IGNORE','DE','ignorieren');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_IGNORE','EN','ignore');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_PRIEST','DE','Priester');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_PRIEST','EN','priest');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_PRIEST_PL','DE','Priester');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_PRIEST_PL','EN','priests');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_PROPHET','DE','Prophet');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_PROPHET','EN','prophet');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_PROPHET_PL','DE','Propheten');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_PROPHET_PL','EN','prophets');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_WARRIOR','DE','Krieger');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_WARRIOR','EN','warrior');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_WARRIOR_PL','DE','Krieger');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOBILE_WARRIOR_PL','EN','warriors');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOVE','DE','bewegen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MOVE','EN','move');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_AVATAR_DEAD','DE','In %1 starb ein Avatar von %2 im Kampf. Er kämpft jetzt in der letzten Schlacht für seinen Gott.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_AVATAR_DEAD','EN','In %1 died an avatar of %2. He fights now in the last battle for his god.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_BLESS_HERO','DE','Der Gott %1 hat in %3 einen Krieger gesegnet, so daß dieser fortan heroische Kräfte entfalten kann.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_BLESS_HERO','EN','The god %1 has blessed a warrior from %2 in %3. He is from now on called \'HERO\'!');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_BLESS_PRIEST','DE','%1 hat einen Krieger von %2 in %3 zum Priester geweiht.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_BLESS_PRIEST','EN','%1 blessed a warrior from %2 in %3. It is now a priest.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_BUILD_ARK','DE','%1 hat in %2 eine Arche gebaut.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_BUILD_ARK','EN','%1 has build an ark in %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_BUILD_TEMPLE','DE','%1 hat in %3 einen Tempel zu Ehren von %2 errichtet. Es ist der größte Tempel weit und breit!');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_BUILD_TEMPLE','EN','%1 has build a temple to pray to %3 in %2. It is the largest temple in the world!');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_ATTACK_ALLIE','DE','Fehler bei Verarbeitung von Befehl %1: Du kannst Deinen Verbündeten %2 nicht angreifen in Feld %3.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_ATTACK_ALLIE','EN','Error during process of command %1: You cant yttack your allie %2 in field %3.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_BUILD_HERE','DE','Fehler bei Verarbeitung von Befehl %1: Das kann man auf Feld %2 nicht bauen.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_BUILD_HERE','EN','Error during process of command %1: You cant build this in field %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_DESTROY_DEFENDED','DE','Du kannst den Tempel in %1 nicht zerstören, weil er von Priestern eines anderen Gottes beschützt wird.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_DESTROY_DEFENDED','EN','You cant destroy the temple in %1. The temple is defended by unorthodox priests.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_DESTROY_MOUNTAIN','DE','Du kannst den Tempel auf dem Berg %1 nicht zerstören.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_DESTROY_MOUNTAIN','EN','You cant destroy the temple on mountain %1.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_DESTROY_OWN','DE','Du kannst den Tempel in %1 nicht zerstören da er Dir selbst gehört.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_DESTROY_OWN','EN','You cant destroy your very own temple in %1.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_FLOOD_TERRAIN','DE','Du kannst %1 nicht überfluten: Falsches Terrain %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_FLOOD_TERRAIN','EN','You cant flood %1: Wrong terrain %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_LEAVE_AYMARGEDDO','DE','Fehler bei Verarbeitung von Befehl %1: Du kannst die Aymargeddon in Feld %2 nicht verlassen!');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_LEAVE_AYMARGEDDO','EN','Error during process of command %1: You cant leave Aymargeddon in field %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_MOVE_ATTACKED','DE','Du kannst keine %2 aus %1 bewegen, so lange dort gekämpft wird.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_MOVE_ATTACKED','EN','You cant move %2 from %1 during fight.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_MOVE_PLAGUE','DE','%2 können sich in %1 nicht bewegen, weil sie von der %3 betroffen sind.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_MOVE_PLAGUE','EN','%2 cant move in %1 because of %3.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_MOVE_TO_POLE','DE','Fehler bei Verarbeitung von Befehl %1: Du kannst Dich nicht auf den Pol %2 bewegen.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_MOVE_TO_POLE','EN','Error during process of command %1: You cant move to pole %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_RESCUE_WORLD','DE','Du kannst den Tempel in %2 nicht mehr zerstören, weil nur noch %1 Tempelbauplätze unbesetzt sind. Das Ende der Welt ist unaufhaltsam!');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_RESCUE_WORLD','EN','You cant destroy the temple in %2. There are only %1 unbuild temples left. The end of the world is irresistible.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_SWIM','DE','Fehler bei Verarbeitung von Befehl %1: %3 können nicht schwimmen in %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CANT_SWIM','EN','Error during process of command %1: %3 cant swim in %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CHANGE_FORTUNE','DE','%1 hat den Glücksfaktor von %2 auf %3 geändert.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CHANGE_FORTUNE','EN','%1 changed the fortune from %2 to %3.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CH_ACTION','DE','Die Avatare in %2 haben jetzt den Status %1.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CH_ACTION','EN','The avatars in %2 now have the status %1.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CH_STATUS','DE','Dein neuer Status gegenüber %1 ist jetzt %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_CH_STATUS','EN','Your new status regarding %1 is now %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_DESTROY_NEED_AVATAR','DE','Du brauchst einen Avatar um den Tempel in %1 zerstören zu können.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_DESTROY_NEED_AVATAR','EN','You need an avatar to destroy the temple in %1.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_DIE_ORDER','DE','Du hast Deine Sterbereihenfolge geändert. Sie lautet jetzt: %1.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_DIE_ORDER','EN','You changed your die order to %1.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_DONT_MOVE_WITH','DE','Nicht mehr mitbewegen.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_DONT_MOVE_WITH','EN','Don\'t move with any mobile.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_EARTHLING_CANT_MOVE_T','DE','Fehler bei Verarbeitung von Befehl %1: Du als Erdling kannst keine %2 bewegen.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_EARTHLING_CANT_MOVE_T','EN','Error during process of command %1: Earthlings cant move %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_FIGHT_DIE','DE','Ein %2 von %1 in %3 stirbt.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_FIGHT_DIE','EN','A %2 from %1 in %3 dies.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_FIGHT_END','DE','Die Horden von %1 griffen %2 in %4 an. %3 gewann.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_FIGHT_END','EN','The army of %1 attacked %2 in %4. %3 won the battle.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_FIGHT_RETREAT','DE','%4 %2 von %1 ziehen sich aus %3 zurück.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_FIGHT_RETREAT','EN','%4 %2 from %1 retreats from %3.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_FIGHT_RETREAT_DIE','DE','%4 %2 von %1 sterben in %3 weil sie keine Rückzugsmöglichkeit haben.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_FIGHT_RETREAT_DIE','EN','%4 %2 from %1 die in %3: No way to retreat.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_FLOOD','DE','%1 hat das Feld %2 überflutet. Aus %3 wurde %4.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_FLOOD','EN','%1 has flooded %2. The old terrain %3 is now %4.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_FLOOD_NEED_AVATAR','DE','Zum Überfluten von %1 braucht man einen Avatar.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_FLOOD_NEED_AVATAR','EN','You need an avatar in %1 to flood this field.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_GOD_CANT_MOVE_TYPE','DE','Fehler bei Verarbeitung von Befehl %1: Als Gott kannst Du keine %2 bewegen.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_GOD_CANT_MOVE_TYPE','EN','Error during process of command %1: Gods cant move type %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_INCARNATE','DE','%1 inkarnierte einen Avatar in %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_INCARNATE','EN','%1 incarnates an avatar in %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_MOBILE_ARRIVES','DE','%1 %2 von %3 sind in %4 angekommen.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_MOBILE_ARRIVES','EN','%1 %2 from %3 arrived in %4.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_MOBILE_DRAWN','DE','%1 %2 von %3 sind in %4 jämmerlich ersoffen.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_MOBILE_DRAWN','EN','%1 %2 from %3 drawn in %4.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_MOVE_NO_TARGET','DE','Fehler bei Verarbeitung von Befehl %1: Von Feld %2 gibt es kein Feld in Richtung %3.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_MOVE_NO_TARGET','EN','Error during process of command %1: There is no field in direction %3 from field %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_MOVE_WITH','DE','Bewegt sich mit');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_MOVE_WITH','EN','Moves with');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_NOT_ENOUGH_MANA','DE','Dir fehlt Mana um den Befehl \"%1\" in %2 auszuführen.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_NOT_ENOUGH_MANA','EN','You lack mana to execute the command \"%1\" in %2.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_NOT_ENOUGH_MOBILES','DE','Fehler bei Verarbeitung von Befehl %1: %2 sind zu wenige in Feld %3.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_NOT_ENOUGH_MOBILES','EN','Error during process of command %1: %2 is not enough in field %3.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_NO_SUCH_MOBILE','DE','Fehler: Eine Einheit mit der ID %1 konnte nicht gefunden werden.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_NO_SUCH_MOBILE','EN','Error: Cant find mobile with ID %1.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_NO_SUCH_ROLE','DE','Fehler bei Verarbeitung des Befehls %1: Du kannst Deinen Status gegenüber jemandem, den es nicht gibt, wohl kaum ändern.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_NO_SUCH_ROLE','EN','Error during process of command %1: You cant change your status to unknown players.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_NO_TEMPLE_TO_DESTROY','DE','Du kannst in %1 keinen Tempel zerstören: Es ist keiner da.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_NO_TEMPLE_TO_DESTROY','EN','You cant destroy an non existent temple in %1.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_STATUS_INVALID','DE','Fehler bei Verarbeitung von Befehl %1: Unbekannter Status \"%2\"');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_STATUS_INVALID','EN','Error during process of command %1: Unknown status \"%2\"');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_TEMPLE_DESTROYD','DE','%3 hat in %1 einen Tempel, der %2 geweiht war, zerstört.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_TEMPLE_DESTROYD','EN','%3 destroyd the temple of god %2 in %1.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_TRANSPORTS','DE','reist zusammen mit');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_TRANSPORTS','EN','travels with');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_WRONG_TYPE','DE','Fehler bei Verarbeitung von Befehl %1: Falscher Typ %2 in Feld %3.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('MSG_WRONG_TYPE','EN','Error during process of command %1: Wrong Type %2 in field %3.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('NEW_HEROS','DE','Neue Helden');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('NEW_HEROS','EN','new heros');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('NOBODY','DE','niemand');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('NOBODY','EN','nobody');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('NOM_CHARNAME','DE','Charaktername');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('NOM_CHARNAME','EN','Character name');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('NOM_DESCRIPTION','DE','Beschreibung');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('NOM_DESCRIPTION','EN','Description');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('NOM_GENDER','DE','Geschlecht');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('NOM_GENDER','EN','Gender');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('NOM_ROLE','DE','Rolle');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('NOM_ROLE','EN','Role');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('NOT_OCCUPIED','DE','unbesetzt');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('NOT_OCCUPIED','EN','not occupied');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('OCCUPIED','DE','besetzt von');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('OCCUPIED','EN','occupied by');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('OWN_MANA','DE','Du hast %1 Mana zur Verfügung.<p>');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('OWN_MANA','EN','You have %1 mana.<p>');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_LANGUAGE','DE','Sprache');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_LANGUAGE','EN','Language');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_LOGIN','DE','Einloggen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_LOGIN','EN','Login');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_LOGOUT','DE','Ausloggen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_LOGOUT','EN','Logout');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_MAP','DE','Karte');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_MAP','EN','Map');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_PLAYER','DE','Spieler');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_PLAYER','EN','Player');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_REFERENCE','DE','Kurzreferenz');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_REFERENCE','EN','short reference');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_RULES','DE','Regeln');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_RULES','EN','Rules');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_START','DE','Start');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PAGE_START','EN','Start');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PEOPLE_OR_ARK','DE','Leute (oder Archen)');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PEOPLE_OR_ARK','EN','people (or arks)');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAGUE_IN_FIELD','DE','Hier grassiert die %1.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAGUE_IN_FIELD','EN','Here rampant %1.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_CHOOSE_GAME','DE','Du musst erst ein Spiel wählen, bevor es mehr zu sehen gibt.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_CHOOSE_GAME','EN','You must choose a game if you want to see more.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_CREATE_CHAR','DE','Erschaffe deinen Charakter für');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_CREATE_CHAR','EN','Create your character for');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_DELETE_MESSAGES','DE','Alle nachrichten löschen.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_DELETE_MESSAGES','EN','Delete all messages.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_EVENTS','DE','Ereignisse');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_EVENTS','EN','Events');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_GAMES_NONE','DE','keine');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_GAMES_NONE','EN','none');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_MESSAGES','DE','Folgende Nachrichten sind für dich eingetroffen:');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_MESSAGES','EN','You got the following new messages:');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_MESSAGES_HEADING','DE','Nachrichten');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_MESSAGES_HEADING','EN','Messages');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_NO_EVENTS','DE','Keine bekannten Ereignisse für Dich.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_NO_EVENTS','EN','No known events');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_NO_MESSAGE','DE','Es gibt keine neuen Nachrichten für dich.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_NO_MESSAGE','EN','There are no new messages for you.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_OPENGAMES','DE','<strong>offene Spiele</strong>');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_OPENGAMES','EN','<strong>open games</strong>');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_OWN_GAMES','DE','<strong>eigene Spiele</strong>');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_OWN_GAMES','EN','<strong>own games</strong>');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_STATISTIC','DE','Statistik');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_STATISTIC','EN','Statistics');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_TO_MAP','DE','Zur Karte');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_TO_MAP','EN','To the map');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_WELCOME','DE','Willkommen bei');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PLAYER_WELCOME','EN','Welcome to');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_DAT3_PL','DE','euch');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_DAT3_PL','EN','you');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_DAT3_SG','DE','dir');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_DAT3_SG','EN','you');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_DAT_F','DE','ihr');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_DAT_F','EN','her');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_DAT_M','DE','ihm');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_DAT_M','EN','him');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_DAT_PL','DE','ihnen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_DAT_PL','EN','them');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_GEN_F','DE','ihr');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_GEN_F','EN','her');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_GEN_M','DE','sein');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_GEN_M','EN','his');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_GEN_PL','DE','ihr');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PPRO_GEN_PL','EN','their');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PREP_IS_PL','DE','sind');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PREP_IS_PL','EN','are');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PREP_IS_SG','DE','ist');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PREP_IS_SG','EN','is');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PREP_OWN_PL','DE','deiner');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PREP_OWN_PL','EN','of your');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PREP_OWN_SG','DE','von');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('PREP_OWN_SG','EN','of');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('REGISTER_MAIL_SUBJECT','DE','Willkommen bei Aymargeddon!');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('REGISTER_MAIL_SUBJECT','EN','Welcome to Aymargeddon!');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('REGISTER_MAIL_TEXT','DE','Hallo %1,\r\n\r\nHerzlich willkommen bei Aymargeddon. Dein Login lautet %2 und Dein Paswort lautet %3.\r\n\r\nBitte trage Dich auch auf die Mailingliste ein. Das geht so: Schicke eine Mail an \r\n\r\nmajordomo@informatik.uni-frankfurt.de\r\n\r\nmit folgendem Inhalt:\r\n\r\nsubscribe ragnaroek\r\n\r\nSolltet ihr wieder von dieser Liste runter wollen, schickt ihr einfach ein:\r\n\r\nunsubscribe ragnaroek\r\n\r\nViel Spaß wünscht das Aymargeddon Development Team');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('REGISTER_MAIL_TEXT','EN','Hello %1,\r\n\r\nWelcome to Aymargeddon. Your login is %2 and your password is %3.\r\n\r\nYou should also subscribe to the mailing list:\r\n\r\nPlease send a mail to\r\n\r\nmajordomo@informatik.uni-frankfurt.de\r\n\r\nwith the following content:\r\n\r\nsubscribe ragnaroek\r\n\r\nIf you want to get rid of the mails you send\r\n\r\nunsubscribe ragnaroek\r\n\r\n\r\nHave fun!\r\n\r\nThe Aymargeddon Development Team');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('ROLE_EARTHLING','DE','Erdling');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('ROLE_EARTHLING','EN','earthling');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('ROLE_GOD','DE','Gott');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('ROLE_GOD','EN','god');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('ROLE_OBSERVER','DE','Beobachter');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('ROLE_OBSERVER','EN','observer');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('SEND_MESSAGE','DE','kontaktieren');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('SEND_MESSAGE','EN','contact');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('SEND_MESSAGE_TO','DE','Nachricht an %1:');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('SEND_MESSAGE_TO','EN','Message to %1:');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STATISTIC_EARTHLING_CITY','DE','%1 hat %2 Städte.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STATISTIC_EARTHLING_CITY','EN','%1 has %2 citys.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STATISTIC_FORTUNE','DE','Der Glücksfaktor ist %1.<p>');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STATISTIC_FORTUNE','EN','Fortune is %1.<p>');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STATISTIC_NEW_TEMPLES','DE','Es sind zur Zeit %1 Tempel in Bau');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STATISTIC_NEW_TEMPLES','EN','%1 temples will be build.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STATISTIC_SPEED','DE','Spielgeschwindigkeit: Eine Zeiteinheit dauert %1.<p>');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STATISTIC_SPEED','EN','Game speed: One time intervall is %1.<p>');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STATISTIC_UNBUILD','DE','%1 Tempel sind noch nicht gebaut.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STATISTIC_UNBUILD','EN','%1 temples are unbuild.');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STAT_ALLIED','DE','Alliiert');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STAT_ALLIED','EN','allied');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STAT_BETRAY','DE','Verrat');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STAT_BETRAY','EN','betray');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STAT_FOE','DE','Feind');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STAT_FOE','EN','enemy');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STAT_FRIEND','DE','Freund');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STAT_FRIEND','EN','friend');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STAT_NEUTRAL','DE','Neutral');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('STAT_NEUTRAL','EN','neutral');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('SUM_OF_STRENGTH','DE','Gesamtstärke');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('SUM_OF_STRENGTH','EN','Total strength');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('SUNKEN_ARKS','DE','Gesunkene Archen');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('SUNKEN_ARKS','EN','Sunken arks');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('TEMPLE','DE','Hier steht ein Tempel');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('TEMPLE','EN','Here is a temple');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('TEST_TAG','DE','ich %1, dass %2! Prozent: %% hier nochmal: %2 %1');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('TIME_WITH_DAYS','DE','In %1 Tagen, %2 Stunden, %3 Minuten und %4 Sekunden');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('TIME_WITH_DAYS','EN','In %1 days, %2 hours, %3 minutes and %4 seconds');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('TIME_WITH_HOURS','DE','In %1 Stunden, %2 Minuten und %3 Sekunden');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('TIME_WITH_HOURS','EN','In %1 hours, %2 minutes and %3 seconds');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('TIME_WITH_MINUTES','DE','In %1 Minuten und %2 Sekunden');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('TIME_WITH_MINUTES','EN','In %1 minutes and %2 seconds');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('TIME_WITH_SECONDS','DE','In %1 Sekunden');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('TIME_WITH_SECONDS','EN','In %1 seconds');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('UNASSIGNED','DE','nicht vergebene Position');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('UNASSIGNED','EN','unassigned position');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('UNAVAILABLE_UNITS','DE','beschäftigte Einheiten');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('UNAVAILABLE_UNITS','EN','unavailable units');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('WINNER_IS','DE','Sieger ist');
INSERT INTO LOCALIZE (TAG, LANGUAGE, TEXT) VALUES ('WINNER_IS','EN','Winner is');

